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The shape of horror

Fri, 12/15/2023 - 2:45pm by doozy

Not everything written gets published. Sometimes for good reason. And sometimes not.

In Dead of Night , I posited that horror is often presented across two vectors: physical and psychological. Two additional vectors didn’t make it into the book: nihilism and comedy. Using these four descriptors, you can graph the flavor of any horror story:

The physical and psychological vectors detail whether the horror affects the body or mind, and to what degree.

musings
gaming
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Behold, the first real post...

Mon, 12/04/2023 - 11:02pm by doozy

The last time I bought a website was over two decades ago. I have not learned my lesson. 

The last time I contributed commercially to the gaming industry was nearly two decades ago, as the system author for the Dead of Night RPG. Kudos to Steampower Publishing for keeping it in print. 

musings
gaming
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